![]() ![]() Which games are included? DCC Arcade includes the old, new and extra revisions of Darius, the two-screen version of Darius II, the original version and the extremely rare undumped second version of Sagaia and the original version of Darius Gaiden, for seven games total DCC Console features the SNES and Super Famicom versions of Darius Twin, the Super Famicom game Darius Force and its SNES counterpart Super Nova, the Genesis and Master System versions of Sagaia, the Mega Drive version of Darius II, the PC Engine HuCard conversion Darius Plus and the ultra-rare promotional HuCard boss rush Darius Alpha. What're these? Emulated compilations of titles from Taito's classic mechaquatic shooting game series, Darius, split between arcade and console releases as the titles imply programmed by the fanatics at M2, these collections feature painstaking emulation of each game alongside display options, save states, additional control settings including autofire, and, for the arcade titles, online leaderboards, replay sharing, dip switch settings and per-game "gadgets" that display additional data on the unused portions of the screen. Platform: Nintendo Switch, PlayStation 4 (worldwide outside of Japan).Good ol' Switch tax!ĭarius Cozmic Collection Arcade & Darius Cozmic Collection Console Useless fact: You can buy this remaster on every other current platform for maybe ten bucks right now. Why should I care? If memory serves correct, the previous release of this remaster was pretty severely broken for a good while, and while EA is promising 60FPS optimization and all the rest for Switch, I wouldn't take them at their word. What's this? The 2018 remaster of Criterion's much-heralded open-world driving game, now ported to Switch with some small platform-specific features like pinch-gesture map control on the touchscreen. Useless fact: Naughty Boy was such an early game for Jaleco that it's still credited to "Japan Leisure Company" on the title screen. Why should I care? When I posted about this game a few weeks ago, I declared it a pioneer of the hold-to-charge projectile system - thanks to some timely info from Kevin Bunch, I'm no longer confident that's the case, but I do stand by the statement that it's the one fun thing about Naughty Boy. Players are tasked with controlling the titular naughty boy as he evades ghosts and monsters in his quest to throw rocks at castles for no discernible reason, with the distance of your rock-throw attack determined by the length of time the button is held before release. ![]() What's this? A maze-based action game of sorts, released in arcades by Jaleco in 1982. Baseball's Japanese and North American versions were separate ROMs rather than dipswitch settings, and as of now I don't know if both versions are included here. Helpful tip: Unlike some other Nintendo Vs. Why should I care? The split perspective really does make games like these a little more intuitive, doesn't it? I mean, the fielders still suck, but what can ya do. Baseball's biggest new feature is the dual-perspective layout that adds a second behind-the-back angle for the pitcher. Dual System conversion of Nintendo's black-box baseball game, distributed in arcades in 1984 in addition to requiring certain point thresholds to be exceeded in order to continue, Vs. What crazy game/platorm mashup might be next? Devil May Cry 64? Yakuza on Master System? Anything Game Boy on Nintendo Switch Online? ARCADE ARCHIVES NINTENDO This week's roundup sees two more entries in the ever-growing category of officially-sanctioned, hardware-accurate retro conversions - in this case, Namco's Pac-Man Championship Edition and Gaplus, which have been ported (or at least stewarded) by M2 to Famicom and included as bonus games for Namco's new NES/Famicom collections. ![]()
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